Upgrading the map screen
Archaeology Rush Demo Legacy » Devlog
Art takes me way longer to get done than anything else - which is why it's impressive that I've managed to get as many little bits of art done as possible. We're getting to the endgame, the boring part, of Henry Pepper's chapter. Going to go and try to get it finished off in the next two weeks.
Game Changes for this week:
⚫ Added a footstep effect to the player
⚫ Added new art and popups for tombs
⚫ Added a new endgame level animation
Files
Archaeology Rush Latest 117 MB
Jul 16, 2025
Get Archaeology Rush Demo Legacy
Archaeology Rush Demo Legacy
Co-op Competitive Tomb Raiding!
| Status | In development |
| Author | Capitals |
| Genre | Platformer, Adventure |
| Tags | alphabet, competitive, Co-op, egypt, Pixel Art, Side Scroller, Singleplayer, tomb |
| Languages | English |
More posts
- Playing my game how it’s meant to be played52 days ago
- The first chapter is playable, again!66 days ago
- Newpaper Update!73 days ago
- Fixing Up94 days ago
- Making my game work for the Steam DeckAug 13, 2025
- We have an *exponential* problem!Aug 06, 2025
- Finishing off the controller supportJul 30, 2025
- Track Your Tomb Discoveries Post-LevelJul 10, 2025
- Under the Hood with Cutscene ImprovementsJul 02, 2025

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