Upgrading the map screen
Archaeology Rush » Devlog
Art takes me way longer to get done than anything else - which is why it's impressive that I've managed to get as many little bits of art done as possible. We're getting to the endgame, the boring part, of Henry Pepper's chapter. Going to go and try to get it finished off in the next two weeks.
Game Changes for this week:
⚫ Added a footstep effect to the player
⚫ Added new art and popups for tombs
⚫ Added a new endgame level animation
Files
Archaeology Rush Latest 117 MB
46 days ago
Archaeology Rush
Co-op Competitive Tomb Raiding!
Status | In development |
Author | Capitals |
Genre | Platformer, Adventure |
Tags | alphabet, competitive, Co-op, egypt, Pixel Art, Side Scroller, Singleplayer, tomb |
Languages | English |
More posts
- Fixing Up4 days ago
- Making my game work for the Steam Deck18 days ago
- We have an *exponential* problem!25 days ago
- Finishing off the controller support32 days ago
- Track Your Tomb Discoveries Post-Level52 days ago
- Under the Hood with Cutscene Improvements60 days ago
- Travelling back to Egypt67 days ago
- Finessing Player Select74 days ago
- Starting the Demo Chapter + New Recruit Behavior81 days ago
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