Adding back in the parkour level!
Archaeology Rush » Devlog
Another weekly update video - I'm going to start posting them here on ITCH too.
Managed to finally add back the parkour levels which now randomly generate when loaded. Lot's of little bits done this time round, like starting to add steam support, digsites and working on the posters. It's starting to come together but I'm going to have to move the demo back ANOTHER fortnight. Ughhh.
Archaeology Rush
Co-op Competitive Tomb Raiding!
Status | In development |
Author | Capitals |
Genre | Platformer, Adventure |
Tags | alphabet, competitive, Co-op, egypt, Pixel Art, Side Scroller, Singleplayer, tomb |
Languages | English |
More posts
- Fixing Up5 days ago
- Making my game work for the Steam Deck19 days ago
- We have an *exponential* problem!26 days ago
- Finishing off the controller support33 days ago
- Upgrading the map screen47 days ago
- Track Your Tomb Discoveries Post-Level53 days ago
- Under the Hood with Cutscene Improvements61 days ago
- Travelling back to Egypt68 days ago
- Finessing Player Select75 days ago
- Starting the Demo Chapter + New Recruit Behavior82 days ago
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