Adding in my most important feature yet
Archaeology Rush » Devlog
This week I've added in a save, dialogue and new letters meta data systems and I've got nothing to show for it! A lot of this work is foundational to getting the new demo working. The save system allows us to be able to have unlockables. The dialogue system allows us to easily author cutscenes. The meta data system allows the progress from tombs to be detailed post tomb exploration. The next step is getting the Henry Pepper's chapter working!
Files
Archaeology Rush Latest 113 MB
61 days ago
Archaeology Rush
Co-op Competitive Tomb Raiding!
Status | In development |
Author | Capitals |
Genre | Platformer, Adventure |
Tags | alphabet, competitive, Co-op, egypt, Pixel Art, Side Scroller, Singleplayer, tomb |
Languages | English |
More posts
- Finishing off the controller support5 days ago
- Upgrading the map screen19 days ago
- Track Your Tomb Discoveries Post-Level25 days ago
- Under the Hood with Cutscene Improvements33 days ago
- Travelling back to Egypt40 days ago
- Finessing Player Select47 days ago
- Starting the Demo Chapter + New Recruit Behavior54 days ago
- Learn how to play!68 days ago
- A whole new world!75 days ago
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